DZGN

DZGN

DZGN featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

Musiac

Musiac is a musical recommendation engine, utilize proactive participation to find precise options for its users. It aims to propose alternative interfaces to challenge the algorithm autocracy. Information filtering has become an inevitable searching approach. However, it creates echo chamber effects and constrains users in their comfort zone by strickly follow their preferences. Users become passive and stop questioning the options the machine provides. Spending time to review options may increase huge bio-cost, but it is the effort that creates a meaningful experience.

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Theunique

Agarwood is rare and expensive. Its aroma can only be obtained from burning or extraction, used indoor and afforded by few users. To break these limitations, a smart aroma diffusor and natural hand-made agarwood tablets are created after 3-year’s efforts with over 60 designs, 10 prototypes and 200 experiments. It demonstrates a new possible business model and using context for agarwood industry. Users can simply insert diffusor inside of a car, customise time, density and variety of aroma with ease and enjoy the immersive aromatherapy wherever they go and whenever they drive.

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Absinthe

With Absinthe, Vivian had a chance to explore potential visuals that merge physics and scenography. This play explores topics on physics, matter and psychology. The the main beauty of the design is the limitless interpretation of the set according to the audience's understanding of the play, the oval stage represents time, but can be seen as the milky way, Möbius band etc. To enhance the whole theatrical experience, she introduced technology of laser light sound visualizer as a method to allow sound to be seen, laser lights were distorted based on the frequency of spoken sound by the actors.

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The Armor

This armor was conceived for a modern version of a classic Shakespeare. Made it with fully recycled materials, mixes metallic corset nerves with leather leggings overlapping layers denoting the various faces assumed by Richard III during the theater play. From a modernist vision in terms of fabric and materials to traditional use of technique and structure, the piece remains the soul of an antique armor. It reflects the vulnerability of the King and the man who coexists inside the character, the world of specters, deaths, and feelings surrounding his life.

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WCG Champions

The design for the WCG Champions trophy was developed for the winners of the recently returned World Cyber Games tournament series. Reserved only for the top players, the 60cm tall, black chrome and gold trophy represents the dedication and sacrifice required to accomplish such a feat. The design successfully integrates the WCG cube motif within a futuristic hourglass frame, combining modern beauty with the feeling of discovery.

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For Georges Rousse

The keywords of designer Hasong Lee's work are Symbolism, Formativeness, Sense Of Space, Architecture, and Visuality. She recently thought that the trophy was the best fit for all of this. Trophy enables as many people as possible to celebrate competition or figure or date and symbolize. Through this, she intends to escape the fixed limitations of the existing trophies, and to design the trophies as her formative objects with more diverse stories and new memorials and symbolism. LEE actively used Optical illusion, Anamorphosis, and Metalworking techniques in this project.

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